Open Game Engine 2D API
|
Functions | |
bool | OGE_LibraryExists (string sLibraryName) |
Check if an external library exists or not. | |
bool | OGE_ServiceExists (string sLibraryName, string sServiceName) |
Check if an external function exists or not. | |
int | OGE_CallService (string sLibraryName, string sServiceName, int iParam) |
Call external function. |
int OGE_CallService | ( | string | sLibraryName, |
string | sServiceName, | ||
int | iParam | ||
) |
Call external function.
[in] | sLibraryName | The external library name |
[in] | sServiceName | The external function name |
[in] | iParam | The parameter of the external function |
bool OGE_LibraryExists | ( | string | sLibraryName | ) |
Check if an external library exists or not.
[in] | sLibraryName | The name of the external library |
bool OGE_ServiceExists | ( | string | sLibraryName, |
string | sServiceName | ||
) |
Check if an external function exists or not.
[in] | sLibraryName | The name of the external library |
[in] | sServiceName | The name of the external function |