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Open Game Engine 2D API
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Functions | |
| bool | OGE_LibraryExists (string sLibraryName) |
| Check if an external library exists or not. | |
| bool | OGE_ServiceExists (string sLibraryName, string sServiceName) |
| Check if an external function exists or not. | |
| int | OGE_CallService (string sLibraryName, string sServiceName, int iParam) |
| Call external function. | |
| int OGE_CallService | ( | string | sLibraryName, |
| string | sServiceName, | ||
| int | iParam | ||
| ) |
Call external function.
| [in] | sLibraryName | The external library name |
| [in] | sServiceName | The external function name |
| [in] | iParam | The parameter of the external function |
| bool OGE_LibraryExists | ( | string | sLibraryName | ) |
Check if an external library exists or not.
| [in] | sLibraryName | The name of the external library |
| bool OGE_ServiceExists | ( | string | sLibraryName, |
| string | sServiceName | ||
| ) |
Check if an external function exists or not.
| [in] | sLibraryName | The name of the external library |
| [in] | sServiceName | The name of the external function |
1.8.0