Open Game Engine 2D API
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Functions | |
void | OGE_RemoveMovie (string sName) |
Remove a movie by name. | |
int | OGE_PlayMovie (string sMovieName) |
Play movie by name. | |
int | OGE_StopMovie () |
Stop current movie. | |
bool | OGE_IsPlayingMovie () |
Check if a movie is playing or not. |
bool OGE_IsPlayingMovie | ( | ) |
Check if a movie is playing or not.
int OGE_PlayMovie | ( | string | sMovieName | ) |
Play movie by name.
[in] | sMovieName | The name of the movie |
void OGE_RemoveMovie | ( | string | sName | ) |
Remove a movie by name.
[in] | sName | The name of the movie |
int OGE_StopMovie | ( | ) |
Stop current movie.